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Campaign #2 - Season 6
The World of Dunkar
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Welcome to Season 6, The Dunkar Campaign!
Season 6 kicks-off Campaign #2, a brand-new Carriage Rest Tales Campaign.
Follow along, as our resident Innkeeper and Dungeon Master Mike unfolds a story about a land shaped by ancient history, mysterious Essence Pools, and the lingering presence of ten imprisoned Dragon Gods.
The 6th season of Carriage Rest Tales Set in the world of Dunkar and is a high magic world focused around adventure, mystery, and emotional decisions. There are 2 main magic systems in this world, the natural magics provided by the planet its self, and the burnt sand scrolls provided by the magical energy leaking through the veil. Our adventurers will begin our journey in the lands of the Human Territory, approximately 15 years after the nobles assassinated the Human Monarch and his heirs. The kingdom have been split into 6 Dukedoms, each to be ran by one of the great Noble houses.
Join Script, a Goliath Fighter with a scholar’s curiosity; Vaan, dark and mysterious magic using Human Warlock; Flora, a resourceful, yet oft clumsy Orc; and Moss, Flora's sentient squirrel with a personality all his own!
The Season 6 journey begins after a nine-day weapon escort mission down to Stoneward Bastion, as Script and Vaan take on a new assignment: traveling with Flora's botanical research expedition into the Untamed Wilds in search of rare plants growing near an Essence Pool.
What could possibly go wrong? Adventure, mystery, strange discoveries, and plenty of unexpected moments await!
